I have a scene that has 6 small toggle buttons and one large button. If one or more of the small buttons are checked, I want the large button to be checked and then I want to be able to click the large button to trigger an action like jumping to another scene.
If I un-check all of the small buttons, I want the large button to be unchecked and go back to the original color state. Can someone show me how to do this?
Heya Mitch,
I made a quick sample I attached to this message for you to test.
A brief explanation of different elements:
- a Simple Counter Asset, set to zero
- a big Toggle button disabled to interactivity, here just for visual purpose
- an invisible button, positioned over the big Toggle, with interactivity bound to big Toggle check status (if big is checked, button is working, if unchecked, it’s not)
- 5 small Toggle buttons, all with the same triggers
- on check, +1 on counter and check big button
- on uncheck, -1 on counter
- more details:
- binding on counter: when is = 0, uncheck big button (so it’s unchecked when all small are)
- counter is reset to zero when scene is entered
Regards.
Alex.
Test Community Mitch Cho.zip (6.0 MB)
Alex, that was very helpful , thanks so much !
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